Jordan Mechner wearing a cap and scarf, photographed by Pavel Dubrovsky.

Jordan Mechner

Keeper of the Moving Story

A fighter’s stance becomes a story, a prince’s leap becomes a palace, and a family’s history finds its way into drawings.

Living Motion
Finds a character’s weight in real movement.
Narrative Clockwork
Makes time alter what a player can discover.
Memory in Panels
Draws a life through the histories of a family.

Jordan Mechner

Game Designer, Graphic Novelist & Filmmaker

Start hereThe Making of KaratekaA playable archive rather than a conventional sequel: development documents, home movies, discarded experiments and several game versions share one timeline. Its richest discovery is how much family, music and revision live inside a supposedly solitary creation.Explore the game

Jordan Mechner’s worlds begin with a person moving: a karate fighter finding his stance, a prince reaching for a ledge, a traveller listening outside a compartment. The drama depends on what happens between decisions. His journals and home movies let you inspect that craft at human scale; Replay places the same career inside a family history that games alone could never contain.

Movement, danger and passing time

  • 1984 · Jordan Mechner · music by Francis Mechner · Brøderbund

    Karateka

    Explore & play

  • 1989 · Jordan Mechner · Brøderbund · original Apple II game

    Prince of Persia

    Explore & play

  • 1997 · Jordan Mechner & Tomi Pierce · Smoking Car Productions · Brøderbund

    The Last Express

    Explore & play

    About this object

    1997 original three-CD computer edition. A Dæmon display study using artwork from the work, rather than a reproduction of its retail label. Mechner explicitly documents the original three-CD set. One representative disc stands for that set. Authentic package artwork is applied to the model; this does not reproduce the original printed disc label.

    Artwork source · Physical edition

  • 2003 · Ubisoft Montreal · Jordan Mechner, writer & game designer

    Prince of Persia: The Sands of Time

    Explore & play

  • 2023 · Digital Eclipse · interactive documentary about Mechner’s 1984 game

    The Making of Karateka

    Explore & play

    About this object

    PS5 Deluxe physical edition · later release of the 2023 documentary. A Dæmon display study using artwork from the work, rather than a reproduction of its retail label. Atari documents a PS5 physical Deluxe Edition, separately from the soundtrack CD in the box. This represents its game disc. Official game artwork is applied to a representative disc model, not the printed PS5 label; no current-stock claim is made.

    Artwork source · Physical edition

The hand behind the worlds

Open the workshop

Bodies and remembered places