Portrait of Will Wright.

Will Wright

Designer of Possibility Spaces

A Maxis co-founder who made systems for modelling cities, households and living worlds.

Open Play
Makes exploration more important than victory.
Visible Systems
Shows feedback loops through places and people.
Creative Tools
Enables unscripted player stories.

Will Wright

Designer of Possibility Spaces

Start hereSimCityMaxis team; designed by Will WrightExplore CHM history
1960-1984

Models and machines

Building the editor behind Raid on Bungeling Bay sparked Wrights interest in simulation.

1991-2000

A household simulation

Ideas about architecture and possessions fed into The Sims, made by a large Maxis team.

2008-present

Spore and experiments

Wright led the Spore concept, then left EA to form Stupid Fun Club.

Major games and software projects