Portrait of Chris Sawyer.

Chris Sawyer

Programmer of Clockwork Worlds

A programmer and designer whose transport and theme-park simulations turn dense systems into readable miniature motion.

Clockwork Scale
Keeps thousands of moving parts legible.
Assembly Precision
Builds elaborate simulations from compact code.
Guest Eye
Makes system state visible through tiny human reactions.

Chris Sawyer

Programmer of Clockwork Worlds

Start hereTransport TycoonDesigned and programmed by Chris Sawyer; graphics by Simon FosterExplore official project
1980s

Machine-code craft

Sawyer developed and converted games for home computers, gaining a close command of constrained hardware.

1999-2002

RollerCoaster Tycoon

Sawyer designed and programmed the first two games; Simon Foster and other collaborators supplied major art and production contributions.

2004-present

Locomotion and preservation

Chris Sawyer Productions released Locomotion and later worked with partners on Classic editions.

Major games and software projects

  • 1994 · Designed and programmed by Chris Sawyer; graphics by Simon Foster

    Transport Tycoon

    Explore & play

  • 1995 · Designed and programmed by Chris Sawyer; graphics by Simon Foster

    Transport Tycoon Deluxe

    Explore & play

  • 1999 · Designed and programmed by Chris Sawyer; graphics by Simon Foster

    RollerCoaster Tycoon

    Explore & play

  • 2002 · Designed and programmed by Chris Sawyer with credited collaborators

    RollerCoaster Tycoon 2

    Explore & play

  • 2004 · Chris Sawyer Productions team; designed and programmed by Chris Sawyer

    Locomotion

    Explore & play